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I added a short description of environment files to the howtos. [ol]
I did some major changes to the website. Several parts of the site are now generated dynamically. I never was interested much into webprogramming, but it was time to improve things and get rid of ancient static HTML. I decided to take a couple of days off from work on NL2 and learn PHP. Since the website is now more flexible, website updates might happen more frequently now. [ol]
The NoLimits-Team wishes Happy Easter. Please take a look at the first NL2 screenshots showing generated track...
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NoLimits2 generated track
[ol]A NoLimits Screen-Saver update is available for MacOS X. It fixes a compatibility problem with 10.6 (Snow Leopard). For older MacOS X versions such as Leopard, Tiger or Panther, this update is not required and I do not recommend that you install it unless you are using Snow Leopard. You can download the update at nolimitcoaster.com. The installer will copy a newer version of the screen-saver launcher into the NoLimits installation folder. It will then try to open it which will install it into the system.
Warning: Developer's frustration following...
The OS X screen-saver programming interface is designed badly by Apple.
Under OS X, screen-savers are dynamic libraries instead of
applications. This means that they are running inside another process
started by the system such as the System Preferences app. This is just
terrible, because the screen-saver must be machine and environment
compatible with the process that loads it. The System Preferences
turned into a 64bit application from Snow Leopard on and this broke all
third party screensavers compiled as 32bit. They also turned on
Objective-C garbage collection which took me almost a day to figure
out, because of lack of any useful documentation. Apple, thanks for
wasting my time and money.
[ol]
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